Add Support for a Router-based Message Bus

https://blueprints.launchpad.net/oslo?searchtext=amqp-dispatch-router

This specification proposes changes to the existing AMQP 1.0 driver that will allow message transport over a brokerless AMQP 1.0 message bus. The blueprint for the original driver can be found here 1 and the original architecture is described in 2. The changes described by this specification are a refactoring of the original design. The modified driver will still adhere to the AMQP 1.0 protocol standard in order to remain agnostic to the particular message bus implementation. Therefore support for existing AMQP 1.0 broker-based messaging backends will be preserved.

Problem description

The Qpid C++ Broker was the only messaging service that supported the AMQP 1.0 protocol when the original driver was developed. As such, the original driver was designed and tested only against a broker-based message bus deployment.

The AMQP 1.0 standard differs from its predecessors in that a broker intermediary is no longer required. This makes possible non-broker based AMQP 1.0 messaging systems. One such brokerless messaging solution is a message routed mesh. This messaging solution is composed of multiple interconnected message routers which route messages to their destination using a shortest path algorithm. Think of it as an internet router, but at the message address level instead of IP address.

The message router is not a broker. It differs from broker in the following significant ways:

  • it is deployed with other routers in a mesh topology

  • the router is queue-less

  • it never accepts ownership of a message

    • any acknowledgment is end-to-end

  • availability is provided by redundancy, not clustering

    • it aims for availability of the communication pathways rather than of individual messages

  • it allows other message services to plug into the mesh

    • this includes brokers

Unlike a broker a messaging mesh composed of a single router is sub-optimal. The router is designed to be deployed as a mesh of inter-connected router nodes. Each router has dedicated TCP connections to one or more of its peers. Clients connect to the mesh by connecting to one of the routers using a single TCP connection. When a client creates a subscription the address used for the subscription is propagated beyond the locally-connected router. All routers in the mesh become aware of the subscription and compute an optimal path from each router back to the consuming client. When another client publishes to that subscription the routers forward the message along the appropriate path to the subscriber which consumes the message.

The following is a depiction of a four router mesh:

 +-----------+       +-----------+
 |RPC Server1|       |RPC Caller1|
 +-----+-----+       +----+------+
       |                  |
       |                  |
   +---v----+         +---v----+
   |Router A+#########+Router B|
   +---+----+         +----+---+ <------+
       #    ##       ##    #            |
       #      ##   ##      #        +---+--+
       #        ##         #        |Broker|
       #      ##  ##       #        +------+
       #    ##       ##    #
   +---+----+         +-----+--+ <------+
   |Router C+#########+Router D|  +-----+-----+
   +---+----+         +-----+--+  |RPC Caller2|
       ^                    ^     +-----------+
       |                    |
       |                    |
+------+----+              ++----------+
|RPC Caller3|              |RPC Server2|
+-----------+              +-----------+

The ‘#’ denote the inter-router TCP connections among Router A, B, C, and D. Router A has a single RPC server client attached. Router B has both an RPC caller and a broker attached. Another RPC caller is attached to Router C. An RPC server and an RPC caller are attached to Router D.

Since shortest path routing is used RPC call/cast messages from RPC Caller3 to RPC Server1 would only transit Router A and Router C. Likewise RPC calls from Caller1 to Server2 would transit Router B and Router D. RPC Caller2 invoking a method on Server2 would only transit Router D. In this example notice that only those routers along the shortest path between two communicating endpoints are involved in the message transfer. This provides for a degree of parallelism not possible when using a single broker messaging service.

Note well that when a message transits a router on its way to its final destination no queueing is done. To be specific, none of the routers along the path claim ownership of the message - i.e. the routers do not acknowledge the message. Instead the ack from the consuming client is propagated back through the mesh to the origin sender. In other words, the router mesh does end-to-end acknowledgment. In contrast a broker does claim ownership of the message. However, an ack coming from the broker does not guarantee that the message will be consumed. It merely indicates that the message has been queued.

Since routers compute the optimal path for a message it is possible to configure redundant paths across the messaging mesh. By deploying the routers over a physically redundant network it becomes possible to suffer a degree of infrastructure loss without affecting the messaging service. Given that the routers themselves are stateless there is no need for a clustering capability as there is in broker deployments. While the mesh may be partitioned due to infrastructure failure, there is no possibility of ‘split-brain’ occurring as there is no master/slave relationship among connected routers. All routers are equal peers.

One limitation of a router mesh is that it cannot provide a message store-and-forward service since the routers are queue-less. However brokers provide excellent store-and-forward capabilities and can be integrated into the router mesh for exactly that purpose.

Support for integrated brokers are not a target for the Newton release. Therefore only limited support for Notification traffic will be provided when using a routed mesh as a messaging backend. Since the mesh cannot store a notification message any attempt to publish a notification for which there is no active subscriber will result in a message delivery failure. For those applications which cannot tolerate loss of a notification message it is recommended to use a broker as the messaging backend for the notification service. Since it is possible to configure different messaging backends for RPC and Notifications, it is possible to use a mesh for RPC traffic and a broker for Notification traffic.

Proposed change

Three issues need to be resolved in the driver in order to support RPC over a routed messaging mesh:

  • optimal message addressing

  • credit management

  • undeliverable messages

Addressing

The current addressing scheme embeds the message delivery semantics into the prefix of the address. This prefix is used by the Qpid C++ Broker to automatically provision the proper node - either queue or topic - for a given publish/subscribe request. For more detail refer to 2.

The qpidd broker identifies itself during connection set up it will be possible to introduce a new addressing syntax while preserving the existing syntax for backward compatibility. The original address syntax used when connected to qpidd will remain unchanged to allow for rolling upgrades. The new address syntax will only be used when the driver connects to a router mesh. A configuration option will be provided to manually select between the two addressing modes if desired.

When comparing addresses the router employs a longest prefix match algorithm. In contrast traditional brokers tend to use either a pattern match or a simple exact match. The router address syntax will use the prefix of the address as an address space classification.

There are a few additional points to consider for routable addressing that do not apply for broker addressing:

  • Other applications may reside on the same mesh. The addressing scheme should be designed to avoid collisions with an address space in use by a completely separate set of applications.

  • Application aware routing. It should be possible to distinguish RPC-related traffic from Notification traffic at the address level. This will allow the routers to route notification traffic to a broker(s) while RPC messages can travel point to point.

  • Configurable routing subdomains. It should be possible to further partition traffic on a per-project basis. This could provide some traffic isolation between projects as well as allow for parallel oslo.messaging buses on the same mesh.

And like the existing address structure the delivery semantics (e.g. fanout, direct, shared, etc.) must be provided to the mesh in order to ensure the desired delivery pattern is used.

For RPC services there are 4 message delivery patterns that addressing must allow:

  • fanout

  • direct to a given RPC server

  • a shared subscription (e.g. shared queue)

  • RPC reply

For Notification services there is only one delivery pattern: shared subscription.

The following address syntax is proposed for the above patterns with the exception of RPC reply:

Use

Format

RPC Fanout

openstack.org/om/rpc/multicast/$EXCHANGE/$TOPIC

RPC Server

openstack.org/om/rpc/unicast/$EXCHANGE/$TOPIC/$SERVER

RPC Shared

openstack.org/om/rpc/anycast/$EXCHANGE/$TOPIC

Notifications

openstack.org/om/notify/anycast/$EXCHANGE/$TOPIC.$PRIORITY

The prefix ‘openstack.org’ establishes the root domain of the address space and is reserved for use only by OpenStack applications. The ‘om’ tag further classifies this address as belonging to the oslo.messaging service. Reserving the address space prefixed by the string ‘openstack.org/om’ for oslo.messaging’s use will avoid collisions should other applications also use the routing mesh.

The ‘rpc’ and ‘notify’ segments classify the service address space. The ‘rpc’ and ‘notify’ tags will be used by the mesh to identify the service. This means that the mesh may send notification traffic to a broker while RPC traffic issent point to point.

The ‘unicast’, ‘multicast’, and ‘anycast’ keywords determine the messaging semantics that need to be applied when delivering a message. ‘unicast’ causes the message is to be delivered to one subscriber. ‘anycast’ causes the message to be delivered to one subscriber among many [Scheduling]. For ‘multicast’ the router(s) will deliver a copy of the message to all subscribers.

Scheduling

When serving multiple subscribers to a given queue most brokers employ a round-robin distribution policy. A broker can guarantee that messages are evenly distributed to each subscriber since the broker is the single point of distribution. There is no single ‘central distributer’ in a messaging mesh, so a mesh employs a different approach to ‘anycast’ distribution. For example, a mesh will prioritize deliveries based on the lowest path cost. This means that messages will be distributed to those subscribers with the lowest link cost/fewer inter-router hops first. A mesh may also monitor credit levels across all consumers and detect when individual consumers are not keeping up with the message arrival rate (due to message processing delays). This allows the router to deliver the message to a different client - one that is not exhibiting such a high backlog.

The values for $EXCHANGE, $TOPIC, and $SERVER are all taken from the Target used for the subscription (or the destination when call/casting). It is possible to use the $EXCHANGE value to provide further isolation of traffic based on the application’s configuration.

The addressing for the RPC Reply will not use any of the above address formats. RPC Reply addressing will work as it does today: the RPC Reply address is dynamically assigned to the driver by the message bus (broker or router) and is considered an opaque value. The driver will simply set the RPC Call message’s reply-to field to this value before sending the message. The IncomingMessage will use this reply-to value as the reply message’s address.

A single reply address will be used per TCP connection to the bus as is done today. RPC Call messages will be assigned a unique message identifier that will be written to the ‘id’ field of the message header. The RPC Server will place this identifier in the reply message’s ‘content-id’ field before sending it. Received reply messages will be de-muxed using the message’s ‘content-id’ value and sent to the proper waiter.

Credit Management

Since the router mesh is unable to queue messages it must not accept messages from publishers unless there is a consumer ready to accept that message. The mesh can limit the number of messages a publisher can send to the mesh by controlling the amount of message credit that is granted to the publisher. The mesh will provide one credit for each message it will accept from the publisher. The publisher cannot send a message to the mesh unless it has credit to do so.

The mesh itself does not create credit as it has no capacity to store messages. Credit is made available to the mesh by the subscribing clients. A subscriber grants credit to the mesh - one credit for each message it is willing to consume. The mesh “proxies” the credit to the client(s) that want to publish to the address the subscriber is consuming from. Therefore the router will not grant credit to a message publisher unless there is at least one consumer subscribed to the message’s address that has granted credit to the mesh. This allows the mesh to block a sender until the consumer is ready to consume from it.

The driver will provide credit for each subscription that is created. Each server maintains its own subscriptions for its Target. There is also the per-transport shared RPC reply address subscription. Each subscription will make credit available to the router mesh which will in turn distribute it among clients publishing to those addresses.

It is critical that the shared RPC reply subscription always has credit available for replies coming from the RPC Servers. Otherwise an RPC Server can block attempting to send a reply to one particular client. This would result in all RPC calls to that server also blocking (i.e. head-of-line blocking). Fortunately the RPC call pattern is self-limiting: a caller is blocked from sending any further requests until a reply is received (or the call times out). This means that back pressuring the RPC callers via reply subscription credit is probably unnecessary. Therefore the driver will grant a large batch of credit to the reply subscription. The driver will monitor the credit level as messages arrive and are passed up to the client, replenishing credit as needed. The amount of credit will be configurable with a default of 200 credits. This default may be altered in the course of tuning the driver’s performance.

RPC Server and Notification subscriptions cannot be as generous with credit as the reply subscription. A server needs to apply some backpressure in the event that it fails to keep up with the incoming message flow. Otherwise too many incoming messages will be buffered in the driver. The goal will be to limit the amount of internal message buffering per subscription while minimizing the performance impact.

Each RPC Server and Notification subscription will be granted a batch of 100 credits by default. This default is configurable and may be adjusted in the course of tuning. The driver will replenish credit back to the default level once credit drops below one half of the default level. The credit level check will be performed at the point where the client acknowledges the message. This will limit the worst case buffering to about 300 messages per RPC server (direct, fanout, and shared) and 100 messages per Notification topic and priority (shared).

For tuning purposes the driver will maintain a count of detected credit stalls - when the amount of outstanding credit hits zero before the driver can replenish it. The driver will issue a debug log message when this event is detected.

The credit levels must also be accounted for at the publisher’s side. If no credit is available the driver must not allow the publisher to send a message. Otherwise there would be no way to prevent an unlimited number of messages from being buffered in the driver waiting to be sent to the mesh. Therefore the driver will honor the credit limits imposed by the mesh and block senders until credit is made available.

An RPC caller already blocks until the reply is received or the call times out. If no credit is made available during the timeout period the driver will simply fail the call operation as it would if no reply were received in time.

Unlike an RPC call an RPC cast does not wait for a reply. When casting the client will also be blocked if no credit is available. In the case of a non-fanout cast the caller will also wait until an acknowledgment is received from the destination (not the mesh).

A fanout cast will behave just like the cast case, except that the acknowledgement comes from the mesh itself rather than the destination. This is a behavior of the mesh meant to prevent a return acknowledgement “storm”.

The driver will also obey the credit rules when RPC replies are sent. The RPC Server will block when responding if no credit is available.

There is one other credit-related issue that must be addressed by the driver: what if credit is not made available in a timely manner? Or credit never arrives due to the lack of a consumer?

The existing broker-based solutions address the lack of a consumer by automatically creating a queue in response to a publish request. By auto-creating a queue the broker allows the application to ‘ride out’ any delay in the arrival of a legitimate consumer. Even if the consumer never arrives the broker will accept the message. This means that as long as a broker is present a publisher will not have to wait for a consumer to arrive.

There is no telling how many applications have come to rely on this behavior. Unless the driver compensates for this in some way it is likely that things will break badly.

The driver will account for this by mandating a timeout for every message that is sent to the router mesh. If credit does not arrive within the timeout an exception will be raised indicating that the operation failed.

The only caveat to the above is that the oslo.messaging API does not enforce use of a timeout when sending messages. There are two send methods in the base Driver class: send() and send_notification(). In addition the IncomingMessage class has a reply() method that is used to send RPC replies. Only the send() method accepts a timeout parameter, the rest do not. In the cases where a timeout value is not provided via the API the driver will apply a default value. If the send() method is invoked without supplying a timeout value then the default timeout will be applied by the driver.

The proposed default timeout for RPC calls and casts (either with or without fanout) will be 30 seconds. If no credit arrives before the timeout expires either a MessagingTimeout or a MessageDeliveryFailure exception will be raised. The MessagingTimeout exception will only be thrown in the case of a send() call that provided a timeout value. The MessageDeliveryFailure will be raised in all other cases.

Note also that the timeout will also encompass the time spent waiting for the RPC reply to arrive.

When sending a reply via the reply() method it is critical that the RPC Server never block indefinitely waiting for credit from the RPC client. This will cause the entire RPC server to hang, affecting other clients with pending requests.

Although the RPC client’s driver will grant a large amount of credit to the reply subscription there still exists the possibility that the client has become unreachable since the RPC call was processed. The client may have crashed or the mesh may have lost connectivity. To prevent this a default timeout will also be applied to the RPC reply() call. Like an RPC cast, if no credit is made available or no acknowledgment is received from the peer before the timeout expires the reply will fail. Unlike an RPC cast no exception will be thrown since there is no way for the application to recover. Instead an error will be logged.

Undeliverable Messages

It is possible that the destination of a message may become unreachable while the message transits the router mesh. The consumer may have crashed or a network failure may occur leaving the message with nowhere to go. In this case the router mesh will send a negative acknowledgment back to the original sender. This takes the form of an AMQP 1.0 disposition performative with a terminal delivery state of either MODIFIED or RELEASED. These states notify the original sender that the message was never delivered. Thus the message can be retransmitted at a later time without risk of duplication. However there is no guarantee that message order will be preserved on retransmit.

Re-delivery will not be a goal of the Newton release. The driver will simply treat the reception of a RELEASED or MODIFIED disposition as a message delivery failure. This may be addressed in a different fashion in a future release.

[Actually, it may be possible to safely resend RPC casts since cast does not guarantee strict message ordering. For now this is TBD]

The disposition will be used by the driver to implement the optional ‘requeue’ feature defined by oslo.messaging. When a consumer invokes the requeue method on an incoming message the driver will send a disposition with terminal state RELEASED back to the publisher.

What actually happens to the released message depends on the capability of the message bus. A broker will simply re-queue the message. A mesh may either forward the message to another consumer (if present), or proxy the RELEASED state back to the publisher. As described earlier the driver will treat a RELEASED state as a message delivery failure in Newton.

Alternatives

There are other alternative messaging backends that at first glance appear to offer similar capabilities as a routed mesh. ZeroMQ, for example, is also a non-brokered solution. ZeroMQ also provides a point to point messaging pattern that can be used for RPC services. However, there are some significant differences between ZeroMQ and a routed mesh.

First, clients of a routed mesh only require a single TCP connection to the router mesh, whereas the ZeroMQ implementation uses a TCP connection per destination. In other words a ZeroMQ RPC Server will require a TCP connection to every RPC client it communicates with. Therefore ZeroMQ will require more TCP-related resources as the number of RPC Servers and clients scale up.

Second, in a router mesh there is no need to have all clients reachable via TCP as is required by ZeroMQ. The router mesh does message-layer routing, not IP address routing. This allows clients and servers on separate private IP subnets to interoperate using the router mesh as a bridge. These subnets do not need to be visible to each other over an IP mesh. For example, RPC Servers may reside on a private subnet in Company A, while the RPC Clients reside on a different private subnet in Company B. This can be accomplished by ZeroMQ but would require proper configuration of firewalls and NAT’ing.

It also provides for better load-balancing where a call is made on a service group. The client is not responsible for determining which service instance in the group should get the message.

Lastly, the router mesh inherently provides service discovery. A dedicated service discovery component is not needed.

A federated broker network is another messaging bus that is somewhat like the router mesh. However a routed mesh is a much better solution for distributed messaging. In fact message routing was developed explicitly to provide a better solution than broker federation for distributed messaging. Versions of AMQP previous to 1.0 required a broker intermediary. Therefore the only way to distribute messages prior to 1.0 was to develop a broker-based routing solution. The 1.0 version of the protocol drops this broker intermediary requirement and makes a routed messaging mesh possible. A network of lightweight, stateless message switches augmented by brokers only where store and forward is needed can completely supplant a federated broker deployment in terms of functionality.

Messages travelling through a broker federation are queued at each node, unlike a routed mesh. This increases latency, hurts throughput, and removes the possibility of end-to-end acknowledgment. This makes it harder for the ‘client’ to know when to resend the request and for the ‘service’ to know when to resend a response. It can lead to trying to make the broker replicate all messages which makes scaling harder.

The router mesh is not the right solution for all deployments. A single broker is a much simpler solution if it can meet a deployment’s messaging requirements. ZeroMQ will be a good choice for those distributed deployments not bound by routing or TCP resource constraints. Likewise there will be deployments where a router mesh will be the optimal messaging backend.

Impact on Existing APIs

The existing API should not require any changes. These changes will preserve compatibility with existing qpidd-based deployments.

Security impact

From the driver point-of-view there will be no change in the security model. The driver already supports both TLS server and client authentication. It also supports SASL-based authentication, which includes Kerberos support. The driver conforms to the security model as defined by the AMQP 1.0 specification and will work with any compliant messaging service.

Performance Impact

Any performance impact should be limited to the users of the AMQP 1.0 driver. Users of other drivers such as RabbitMQ will not be affected. There may be an effect on the performance as it now stands with the Qpid broker, however every effort will be made to minimize this.

Configuration Impact

New configuration items for credit and timeout duration will be added. The default values for these options will be determined as the driver is tuned for performance. These items include:

  • Credit limit for Reply subscription (Default: 200)

  • Credit limit for Server subscriptions (Default: 100 per subscription)

  • Driver-level default RPC call/cast timeout (Default: 30 seconds)

  • Driver-level default RPC response timeout (Default: 10 seconds)

  • Driver-level default Notification timeout (Default: 30 seconds)

  • Addressing Mode (Default: dynamic)

Developer Impact

Any new features added to oslo.messaging that must be implemented via driver modification would need to be implemented in this driver as well. If such new features require behavior unique to a broker backend it may be impossible to support them when using a routed mesh.

Testing Impact

The Qpid Dispatch Router will be used as the messaging backend for testing. More information about this router can be found here 3.

The Qpid Dispatch Router will need to be available in the CI environment in order to fully test this driver. This is gated by inclusion of the router packages and its dependencies into Debian testing. The Apache Qpid community is in the process of submitting the following packages for inclusion in Debian:

  • qpid-dispatch-router

  • qpid-dispatch-router-tools

  • python-qpid-proton

  • qpid-proton-c

  • pyngus

These packages are already available in the EPEL repositories.

The driver must pass the existing amqp1 driver tests.

The driver must pass the gate-oslo.messaging-src-dsvm-full and gate-oslo.messaging-dsvm-functional tests.

Devstack already supports using a standalone router 4. It may be necessary to add the qpidd broker as the notification transport in order to pass the above gate tests.

Implementation

Assignee(s)

Primary assignee:

kgiusti@gmail.com (kgiusti on IRC)

Other contributors:

ansmith@redhat.com

Milestones

Target Milestone for completion: newton

Work Items

  • Implement new addressing syntax

  • Implement credit handling

  • Implement new configuration items

  • Update documentation

  • Functional test integration

  • Upstream CI integration

Incubation

None.

Adoption

It is unlikely that this driver will be adopted in the majority of use cases as a single broker is usually sufficient. Adoption is more likely among those deployments that have medium to large clouds deployed across a distributed mesh topology.

Library

oslo.messaging

Anticipated API Stabilization

None

Documentation Impact

The library’s AMQP 1.0 documentation will need to be updated for the new backend 5.

Dependencies

The driver will require no additional dependencies.

References

1

https://blueprints.launchpad.net/oslo.messaging/+spec/amqp10-driver-implementation

2(1,2)

https://opendev.org/openstack/oslo-specs/src/branch/master/specs/juno/amqp10-driver-implementation.rst

3

http://qpid.apache.org/components/dispatch-router/index.html

4

https://opendev.org/openstack/devstack-plugin-amqp1/commit/142d975ac38a6a22c3a1eee6f43009d2098b270d

5

http://docs.openstack.org/developer/oslo.messaging/AMQP1.0.html

Note

This work is licensed under a Creative Commons Attribution 3.0 Unported License. http://creativecommons.org/licenses/by/3.0/legalcode